![Diablo 2 2 hours of gameplay](https://cdn1.cdnme.se/5447227/9-3/24_64e61dfd9606ee7f8b257167.png)
Monster density has been nerffed to hell and back Rarity of the rarest uniques is to rare to even bother for themĭiversity in the item drops is non existent, basicly you get the same drops over and over again Very bad itemisation, whites and blues are non existent, sacred and ancestral are basicly the same thing + 10 more stats, unqiues are badly designed and ussless Searching for saved aspects or sigils in stash is cumbersome, a simple search option whould have been great. Some of the problems i saw in my time playing: Have over 200 hours of gameplay miself, and have stoped playing until a major patch hits that whould make me come back to playing I hope there comes soon many improvements otherwise I do not know if I stay long on the ball, the brainwashing Blizz has made anyhow months and all the hype is currently just not worth it.
![diablo 2 2 hours of gameplay diablo 2 2 hours of gameplay](https://www.gamereactor.dk/media/grtv/24/652463_w926.jpg)
The costs for re-rolling are much too high, sometimes you farm the whole day gold to roll nothing good.The loot in the end game has bad stats, I run around partly still with gear of LVL +70 / 85.Whether the now normal dungeons or ND dungeons (even on high level play, the Loot remains just as crappy), as well as XP.First of all, I think the game has potential, but there are so many things that slow down the gameplay / gamefun:
![Diablo 2 2 hours of gameplay](https://cdn1.cdnme.se/5447227/9-3/24_64e61dfd9606ee7f8b257167.png)